Refactor session management to use AsyncStorage for persistence; update game settings and leaderboard screens for improved functionality

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bobbert committed 2026-04-08 16:45:00 +01:00
1 parent 2646c7b9bc
commit 5183039b7b
26 files changed
+636 -849

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@@ -13,17 +13,9 @@ const Screen = ({ children, style, showBack = false }) => {
const insets = useSafeAreaInsets();
const titleMap = {
GameTypeScreen: "Game Type",
JoinPrivateGameScreen: "Join Private Game",
ManagePrivateGameScreen: "Manage Private Game",
CreateGameScreen: "Create Game",
ManageGameScreen: "Manage Game",
GameLobbyScreen: "Game Lobby",
LeaderboardScreen: "Leaderboard",
TeamScreen: "Current Team",
MapScreen: "Map",
AdminHubScreen: "Admin Hub",
ManageSubgroupsScreen: "Manage Subgroups",
GameSettingsScreen: "Game Settings",
PlayersScreen: "Players",
ExpandedMapScreen: "Map View",