bobbert
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70ed43f12b
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Implement business subgroup management: add create, update, and delete functionality for subgroups; enhance team settings with subgroup selection and cache claim distance adjustments
also fixed the naming scheme on the db from game-data.json to caches.json and refactored code to reflect that change. plus added player highlighting
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2026-04-09 00:13:28 +01:00 |
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bobbert
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9a9db74369
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Enhance cache management and UI: implement multi-team cache claiming, add admin waitlist functionality, and improve leaderboard display for better user experience
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2026-04-08 20:42:11 +01:00 |
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bobbert
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5183039b7b
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Refactor session management to use AsyncStorage for persistence; update game settings and leaderboard screens for improved functionality
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2026-04-08 16:45:00 +01:00 |
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bobbert
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d34bb650f4
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Add ExpandedMapScreen and integrate it into navigation; enhance CacheCardItem and GameSettingsScreen with improved UI elements
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2026-04-07 14:38:18 +01:00 |
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bobbert
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8008a9b6fe
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Add GameSettings and Players screens; implement cache management features in MapScreen
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2026-04-06 23:59:52 +01:00 |
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bobbert
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a326c784a5
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Update API base URL for local development; implement fetch timeout handling for improved request management
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2026-04-06 19:54:43 +01:00 |
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bobbert
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8acf4c923a
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Add API base URL and refactor imports; streamline cache handling in hooks. Replaced the DBlink.js because having just one file handle the connection is better, matches other projects. Used dblink coz i didnt know how to do it with graeme's method... sorry!
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2026-04-05 18:32:42 +01:00 |
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bobbert
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9b9f13eb6a
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Add comments for code structure clarity; enhance readability across multiple components
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2026-04-05 18:07:45 +01:00 |
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bobbert
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d67522a71d
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Refactor database interaction to use centralized API; update game type retrieval and cache management logic (minor changes lol)
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2026-04-03 01:19:18 +01:00 |
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bobbert
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17ed120ce8
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Add new screens for game management, team management, and cache handling; implement caching logic and session management
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2026-04-02 22:08:07 +01:00 |
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