mirror of
https://github.com/mudabbir-ahmad/peworkshop.git
synced 2026-10-08 03:50:21 +00:00
fixing some styling and component usage issues
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@@ -1,68 +1,53 @@
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/* eslint-disable @next/next/no-img-element */
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"use client";
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"use client";
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import { useState, useEffect, useRef } from "react";
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import { useState, useEffect, useRef, useCallback } from "react";
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import { useSession } from "next-auth/react";
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import { useSession } from "next-auth/react";
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import { useRouter } from "next/navigation";
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import { useRouter } from "next/navigation";
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import Link from "next/link";
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import Link from "next/link";
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import Image from "next/image";
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import styles from "./map.module.css";
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import styles from "./map.module.css";
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import NavBar from "@/components/NavBar";
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import NavBar from "@/components/NavBar";
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import {
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getHuntTimer,
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setHuntTimer,
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clearHuntTimer,
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formatElapsedTime,
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syncTimerWithServer,
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} from "@/utils/timerService";
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export default function MapPage() {
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export default function MapPage() {
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const { data: session, status } = useSession();
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const { data: session, status } = useSession();
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const [teamData, setTeamData] = useState(null);
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const [loading, setLoading] = useState(true);
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const [loading, setLoading] = useState(true);
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const [mapError, setMapError] = useState(false);
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const [error, setError] = useState(null);
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const [error, setError] = useState(null);
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const [mapLoaded, setMapLoaded] = useState(false);
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const [teamData, setTeamData] = useState(null);
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const [huntActive, setHuntActive] = useState(null);
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const [elapsedTime, setElapsedTime] = useState("00:00:00");
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const [clues, setClues] = useState([]);
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const mapContainerRef = useRef(null);
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const router = useRouter();
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const router = useRouter();
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const mapRef = useRef(null);
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const isMounted = useRef(true);
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useEffect(() => {
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// Add local state for hunt active status
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// Redirect to login if not authenticated
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const [huntActive, setHuntActive] = useState(null);
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if (status === "unauthenticated") {
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// Add previous hunt state to detect when hunt ends
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router.push("/login");
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const [previousHuntState, setPreviousHuntState] = useState(null);
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return;
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// Use useCallback for functions called in useEffect to avoid dependency issues
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const softRedirect = useCallback(
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(url) => {
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if (isMounted.current) {
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router.push(url);
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}
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}
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if (status === "authenticated") {
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checkHuntStatus();
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fetchTeamData();
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}
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}, [status, router]);
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const checkHuntStatus = async () => {
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try {
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const timestamp = Date.now();
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const response = await fetch(`/api/hunt-status?t=${timestamp}`, {
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method: "GET",
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headers: {
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"Content-Type": "application/json",
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"Cache-Control": "no-store, no-cache, must-revalidate",
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Pragma: "no-cache",
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},
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},
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credentials: "include",
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[router]
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});
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);
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if (response.ok) {
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// Hard redirect function (for when a full page reload is needed)
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const data = await response.json();
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const hardRedirect = useCallback((url) => {
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setHuntActive(data.active);
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window.location.href = url;
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}, []);
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// Redirect to waiting page if hunt is not active
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// Enhanced fetchTeamData function
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if (!data.active) {
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const fetchTeamData = useCallback(async () => {
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router.push("/waiting");
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return;
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}
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} else {
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throw new Error("Failed to check hunt status");
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}
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} catch (err) {
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console.error("Failed to check hunt status:", err);
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setError("Failed to check if hunt is active. Please try again.");
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setLoading(false);
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}
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};
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const fetchTeamData = async () => {
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try {
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try {
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const response = await fetch("/api/user/team", {
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const response = await fetch("/api/user/team", {
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method: "GET",
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method: "GET",
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@@ -75,12 +60,12 @@ export default function MapPage() {
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});
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});
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if (response.status === 401) {
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if (response.status === 401) {
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router.push("/login");
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softRedirect("/login");
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return null;
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return null;
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}
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}
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if (response.status === 404) {
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if (response.status === 404) {
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router.push("/team-selection");
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softRedirect("/team-selection");
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return null;
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return null;
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}
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}
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@@ -97,17 +82,239 @@ export default function MapPage() {
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setError(err.message);
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setError(err.message);
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return null;
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return null;
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}
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}
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}, [softRedirect]);
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// Fetch all clues with their status
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const fetchClues = useCallback(async () => {
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try {
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const response = await fetch("/api/clues", {
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method: "GET",
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headers: {
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"Content-Type": "application/json",
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"Cache-Control": "no-cache, no-store, must-revalidate",
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Pragma: "no-cache",
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},
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credentials: "include",
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});
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if (!response.ok) {
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// Extract the error message from the response if possible
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const errorData = await response.json().catch(() => ({}));
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console.error("API response details:", {
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status: response.status,
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statusText: response.statusText,
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errorData,
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});
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throw new Error(
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errorData.error ||
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`Failed to fetch clues: ${response.status} ${response.statusText}`
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);
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}
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const data = await response.json();
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// Process the clues to determine which are available
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// A clue is available if it's either found already or the next in sequence
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const processedClues = data.map((clue) => {
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// The API now returns clues with availability already determined
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return {
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...clue,
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available: clue.available || clue.found || clue.skipped,
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};
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});
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setClues(processedClues);
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setLoading(false); // Set loading to false after clues are fetched
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return processedClues;
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} catch (err) {
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console.error("Failed to fetch clues:", err);
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setError(err.message); // Make sure we set the error state
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setLoading(false);
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return [];
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}
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}, []);
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// Handle clue button click
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const handleClueClick = useCallback(
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(clueId, isAvailable, isFound) => {
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if (isFound || isAvailable) {
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router.push(`/clue/${clueId}`);
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} else {
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alert("Complete previous clues to unlock this one!");
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}
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},
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[router]
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);
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// Size and position the overlay to match the map image
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const setupOverlay = useCallback(() => {
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const overlay = document.getElementById("map-overlay-container");
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const mapImg = document.getElementById("treasure-map-img");
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if (overlay && mapImg) {
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// Wait for the image to load to get its dimensions
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mapImg.onload = () => {
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const mapRect = mapImg.getBoundingClientRect();
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overlay.style.width = `${mapRect.width}px`;
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overlay.style.height = `${mapRect.height}px`;
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};
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};
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const handleMapLoad = () => {
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// Handle resize events
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setMapLoaded(true);
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const resizeOverlay = () => {
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const mapRect = mapImg.getBoundingClientRect();
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overlay.style.width = `${mapRect.width}px`;
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overlay.style.height = `${mapRect.height}px`;
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};
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};
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const handleMapError = () => {
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// Initial resize and listen for window resize
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setError("Failed to load the map. Please try again.");
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setTimeout(resizeOverlay, 300);
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window.addEventListener("resize", resizeOverlay);
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return () => {
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window.removeEventListener("resize", resizeOverlay);
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};
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}
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}, []);
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// Add this useEffect to coordinate loading the map and clues
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useEffect(() => {
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if (status === "authenticated") {
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fetchClues();
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fetchTeamData();
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} else if (status === "unauthenticated") {
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softRedirect("/login");
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}
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// Setup cleanup function for component unmount
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return () => {
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isMounted.current = false;
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};
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}, [status, fetchClues, fetchTeamData, softRedirect]);
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// Setup the overlay when the component is mounted
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useEffect(() => {
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if (!loading && clues.length > 0) {
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return setupOverlay();
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}
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}, [loading, clues.length, setupOverlay]);
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// Function to check hunt status and timer
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async function checkHuntAndTimer() {
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try {
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const response = await fetch("/api/hunt-status", {
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method: "GET",
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headers: {
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"Content-Type": "application/json",
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"Cache-Control": "no-cache, no-store, must-revalidate",
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Pragma: "no-cache",
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},
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credentials: "include",
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});
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if (response.ok) {
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const data = await response.json();
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setHuntActive(data.active);
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// If hunt is inactive, redirect to waiting page
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if (data.active === false) {
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router.push("/waiting");
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return;
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}
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// If hunt is active, ensure we have timer data
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if (data.active && data.startTime) {
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setHuntTimer(data.startTime);
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}
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}
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} catch (err) {
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console.error("Failed to check hunt status:", err);
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}
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}
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// Add this function before it's used in initializeTimer
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async function fetchTeamHuntStartTime() {
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try {
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// First try to get any existing timer data
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const timerData = getHuntTimer();
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if (timerData && timerData.startTime) {
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return true;
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}
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// If no timer data exists, sync with server
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const result = await syncTimerWithServer();
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return result.success;
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} catch (err) {
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console.error("Error fetching team hunt start time:", err);
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return false;
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}
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}
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// Use team hunt start time for elapsed time calculation
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useEffect(() => {
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let timerId;
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// Initialize timer
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async function initializeTimer() {
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// First ensure we have timer data
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await fetchTeamHuntStartTime();
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// Set up timer updates
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const updateTimer = () => {
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const timerData = getHuntTimer();
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if (timerData && timerData.startTime) {
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setElapsedTime(formatElapsedTime(timerData.startTime));
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}
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};
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};
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if (loading) {
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// Initial update
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updateTimer();
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// Update every second
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timerId = setInterval(updateTimer, 1000);
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}
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initializeTimer();
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// Clean up interval on unmount
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return () => {
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if (timerId) clearInterval(timerId);
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};
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}, []);
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// Check hunt status every 10 seconds to ensure immediate updates
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useEffect(() => {
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// Initial check
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checkHuntAndTimer();
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// Set up interval to check hunt status
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const huntStatusInterval = setInterval(checkHuntAndTimer, 10000);
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return () => {
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clearInterval(huntStatusInterval);
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};
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}, [softRedirect, hardRedirect]);
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// Add useEffect to load team data
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useEffect(() => {
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if (status === "authenticated") {
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fetchTeamData();
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}
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}, [status, fetchTeamData]);
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// Add this useEffect to detect when hunt ends
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useEffect(() => {
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// If previous state was active but current state is not active, the hunt just ended
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if (previousHuntState === true && huntActive === false) {
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console.log("Hunt has ended! Redirecting to leaderboard...");
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router.push("/leaderboard?huntEnded=true");
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}
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// Update previous state after checking
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setPreviousHuntState(huntActive);
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}, [huntActive, previousHuntState, router]);
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if (status === "loading" || loading) {
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return (
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return (
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<div className={styles["loading-container"]}>
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<div className={styles["loading-container"]}>
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<div className={styles["loading-spinner"]}></div>
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<div className={styles["loading-spinner"]}></div>
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@@ -116,6 +323,22 @@ export default function MapPage() {
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);
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);
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}
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}
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// Remove or modify this conditional block since we're now handling hunt ending differently
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// Instead of showing an error message, we'll redirect in the useEffect
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if (huntActive === false && previousHuntState === null) {
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// Only show this if we just landed on the page and hunt is inactive
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// (not when the hunt just ended)
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return (
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<div className={styles["map-error"]}>
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<h2>Hunt Not Active</h2>
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<p>The treasure hunt has not started yet.</p>
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<button onClick={() => softRedirect("/waiting")}>
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Go to Waiting Room
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</button>
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</div>
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);
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}
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|
|
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if (error) {
|
if (error) {
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return (
|
return (
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<div className={styles["map-error"]}>
|
<div className={styles["map-error"]}>
|
||||||
@@ -126,32 +349,98 @@ export default function MapPage() {
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);
|
);
|
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}
|
}
|
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|
|
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|
if (mapError) {
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return (
|
return (
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<div className={styles.mapPage}>
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<div className={styles["map-error"]}>
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||||||
<div className={styles.mapHeader}>
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<h2>Error Loading Map</h2>
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<div className={styles.teamInfo}>
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<p>We couldn't load the treasure map. Please try again.</p>
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<h1 className={styles.teamName}>
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<button onClick={fetchClues}>Retry</button>
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{teamData?.team ? teamData.team.name : "Loading..."}
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</h1>
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<div className={styles.teamProgress}>
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{teamData?.progress !== undefined
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|
||||||
? `${teamData.progress}% Complete`
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||||||
: "..."}
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|
||||||
</div>
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</div>
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||||||
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);
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||||||
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}
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||||||
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|
||||||
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// Function to determine clue button class based on status
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||||||
|
const getClueButtonClass = (clue) => {
|
||||||
|
if (clue.found) return `${styles["clue-button"]} ${styles["clue-found"]}`;
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||||||
|
if (clue.skipped)
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||||||
|
return `${styles["clue-button"]} ${styles["clue-skipped"]}`;
|
||||||
|
if (clue.available)
|
||||||
|
return `${styles["clue-button"]} ${styles["clue-available"]}`;
|
||||||
|
return `${styles["clue-button"]} ${styles["clue-locked"]}`;
|
||||||
|
};
|
||||||
|
|
||||||
|
// Get the first clue if it exists
|
||||||
|
const firstClue = clues.length > 0 ? clues[0] : null;
|
||||||
|
|
||||||
|
// Render a clue button only if the clue exists
|
||||||
|
const renderClueButton = (index, position) => {
|
||||||
|
if (index >= clues.length) return null; // Don't render if clue doesn't exist
|
||||||
|
|
||||||
|
const clue = clues[index];
|
||||||
|
return (
|
||||||
|
<button
|
||||||
|
key={clue.id}
|
||||||
|
className={getClueButtonClass(clue)}
|
||||||
|
onClick={() => handleClueClick(clue.id, clue.available, clue.found)}
|
||||||
|
style={{
|
||||||
|
left: position.left,
|
||||||
|
top: position.top,
|
||||||
|
}}
|
||||||
|
></button>
|
||||||
|
);
|
||||||
|
};
|
||||||
|
|
||||||
|
return (
|
||||||
|
<div className={styles["map-page"]}>
|
||||||
|
{/* Map Banner with team info and timer */}
|
||||||
|
<div className={styles["map-banner"]}>
|
||||||
|
<div className={styles["team-name"]}>
|
||||||
|
Team Name: {teamData?.team?.name || "Loading..."}
|
||||||
</div>
|
</div>
|
||||||
|
<div className={styles["elapsed-time"]}>
|
||||||
|
<span className={styles["time-value"]}>{elapsedTime}</span>
|
||||||
|
</div>
|
||||||
|
<div className={styles["team-code"]}>{teamData?.team?.code || ""}</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div className={styles.mapContainer}>
|
{/* Main map content area */}
|
||||||
<div className={styles.treasureMap}>
|
<div className={styles["map-container"]} ref={mapContainerRef}>
|
||||||
<Image
|
<div className={styles["treasure-map"]}>
|
||||||
|
{/* Simpler map implementation using an img element */}
|
||||||
|
<div className={styles["map-image-container"]}>
|
||||||
|
<img
|
||||||
|
id="treasure-map-img"
|
||||||
src="/images/map.svg"
|
src="/images/map.svg"
|
||||||
alt="Treasure Map"
|
alt="Treasure Map"
|
||||||
layout="fill"
|
className={styles["map-image"]}
|
||||||
objectFit="contain"
|
|
||||||
onLoad={handleMapLoad}
|
|
||||||
onError={handleMapError}
|
|
||||||
ref={mapRef}
|
|
||||||
/>
|
/>
|
||||||
|
|
||||||
|
<div id="map-overlay-container" className={styles["map-overlay"]}>
|
||||||
|
{/* Render clue buttons conditionally */}
|
||||||
|
{renderClueButton(0, { left: "230px", top: "212px" })}
|
||||||
|
{renderClueButton(1, { left: "320px", top: "285px" })}
|
||||||
|
{renderClueButton(2, { left: "265px", top: "400px" })}
|
||||||
|
{renderClueButton(3, { left: "343px", top: "520px" })}
|
||||||
|
{renderClueButton(4, { left: "320px", top: "646px" })}
|
||||||
|
{renderClueButton(5, { left: "298px", top: "774px" })}
|
||||||
|
{renderClueButton(6, { left: "240px", top: "880px" })}
|
||||||
|
{renderClueButton(7, { left: "355px", top: "960px" })}
|
||||||
|
{renderClueButton(8, { left: "266px", top: "1037px" })}
|
||||||
|
{renderClueButton(9, { left: "280px", top: "1175px" })}
|
||||||
|
{renderClueButton(10, { left: "336px", top: "1303px" })}
|
||||||
|
{renderClueButton(11, { left: "250px", top: "1390px" })}
|
||||||
|
{renderClueButton(12, { left: "165px", top: "1485px" })}
|
||||||
|
{renderClueButton(13, { left: "305px", top: "1530px" })}
|
||||||
|
{renderClueButton(14, { left: "340px", top: "1650px" })}
|
||||||
|
{renderClueButton(15, { left: "225px", top: "1725px" })}
|
||||||
|
{renderClueButton(16, { left: "220px", top: "1820px" })}
|
||||||
|
{renderClueButton(17, { left: "275px", top: "1885px" })}
|
||||||
|
{renderClueButton(18, { left: "362px", top: "1917px" })}
|
||||||
|
{renderClueButton(19, { left: "300px", top: "2040px" })}
|
||||||
|
|
||||||
|
{/* Additional clue buttons can be added here when needed */}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
|||||||
+51
-44
@@ -12,7 +12,6 @@ export default function StatsPage() {
|
|||||||
const [error, setError] = useState(null);
|
const [error, setError] = useState(null);
|
||||||
const [teamStats, setTeamStats] = useState(null);
|
const [teamStats, setTeamStats] = useState(null);
|
||||||
const [expanded, setExpanded] = useState(false);
|
const [expanded, setExpanded] = useState(false);
|
||||||
const [huntActive, setHuntActive] = useState(null);
|
|
||||||
const router = useRouter();
|
const router = useRouter();
|
||||||
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
@@ -24,34 +23,9 @@ export default function StatsPage() {
|
|||||||
|
|
||||||
if (status === "authenticated") {
|
if (status === "authenticated") {
|
||||||
fetchTeamStats();
|
fetchTeamStats();
|
||||||
checkHuntStatus();
|
|
||||||
}
|
}
|
||||||
}, [status, router]);
|
}, [status, router]);
|
||||||
|
|
||||||
// Check hunt status but don't redirect
|
|
||||||
const checkHuntStatus = async () => {
|
|
||||||
try {
|
|
||||||
const timestamp = Date.now();
|
|
||||||
const response = await fetch(`/api/hunt-status?t=${timestamp}`, {
|
|
||||||
method: "GET",
|
|
||||||
headers: {
|
|
||||||
"Content-Type": "application/json",
|
|
||||||
"Cache-Control": "no-store, no-cache, must-revalidate",
|
|
||||||
Pragma: "no-cache",
|
|
||||||
},
|
|
||||||
credentials: "include",
|
|
||||||
});
|
|
||||||
|
|
||||||
if (response.ok) {
|
|
||||||
const data = await response.json();
|
|
||||||
setHuntActive(data.active);
|
|
||||||
// We're just checking status, no redirect needed for stats page
|
|
||||||
}
|
|
||||||
} catch (err) {
|
|
||||||
console.error("Failed to check hunt status:", err);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
const fetchTeamStats = async () => {
|
const fetchTeamStats = async () => {
|
||||||
try {
|
try {
|
||||||
setLoading(true);
|
setLoading(true);
|
||||||
@@ -120,7 +94,6 @@ export default function StatsPage() {
|
|||||||
{foundClues?.length > 0 ? (
|
{foundClues?.length > 0 ? (
|
||||||
foundClues.map((clue) => (
|
foundClues.map((clue) => (
|
||||||
<li key={clue.id} className="clue-item">
|
<li key={clue.id} className="clue-item">
|
||||||
<div className="clue-icon found">✓</div>
|
|
||||||
<div className="clue-details">
|
<div className="clue-details">
|
||||||
<div className="clue-title">
|
<div className="clue-title">
|
||||||
{clue.title || `Clue #${clue.id}`}
|
{clue.title || `Clue #${clue.id}`}
|
||||||
@@ -142,8 +115,7 @@ export default function StatsPage() {
|
|||||||
<ul className="clue-list">
|
<ul className="clue-list">
|
||||||
{skippedClues?.length > 0 ? (
|
{skippedClues?.length > 0 ? (
|
||||||
skippedClues.map((clue) => (
|
skippedClues.map((clue) => (
|
||||||
<li key={clue.id} className="clue-item">
|
<li key={clue.id} className="clue-item skipped-clue">
|
||||||
<div className="clue-icon skipped">↷</div>
|
|
||||||
<div className="clue-details">
|
<div className="clue-details">
|
||||||
<div className="clue-title">
|
<div className="clue-title">
|
||||||
{clue.title || `Clue #${clue.id}`}
|
{clue.title || `Clue #${clue.id}`}
|
||||||
@@ -208,12 +180,6 @@ export default function StatsPage() {
|
|||||||
<h2 className={styles.teamName}>{teamStats.team.name}</h2>
|
<h2 className={styles.teamName}>{teamStats.team.name}</h2>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
{!huntActive && teamStats && (
|
|
||||||
<div className="hunt-inactive-banner">
|
|
||||||
<p>The treasure hunt is not currently active. Team progress will be visible here once the hunt begins.</p>
|
|
||||||
</div>
|
|
||||||
)}
|
|
||||||
|
|
||||||
<div className={styles.statsCard}>
|
<div className={styles.statsCard}>
|
||||||
<div className={styles.summaryStats}>
|
<div className={styles.summaryStats}>
|
||||||
<div className={styles.statItem}>
|
<div className={styles.statItem}>
|
||||||
@@ -266,22 +232,63 @@ export default function StatsPage() {
|
|||||||
<NavBar activeLink="stats" teamData={teamStats.team} />
|
<NavBar activeLink="stats" teamData={teamStats.team} />
|
||||||
|
|
||||||
<style jsx>{`
|
<style jsx>{`
|
||||||
.clue-icon.found {
|
.clues-section {
|
||||||
background-color: #2e7d32;
|
padding: 10px 15px;
|
||||||
}
|
}
|
||||||
|
|
||||||
.clue-icon.skipped {
|
.section-title {
|
||||||
background-color: #1976d2;
|
font-size: 16px;
|
||||||
|
margin: 15px 0 10px 0;
|
||||||
|
color: #444;
|
||||||
|
font-weight: 600;
|
||||||
}
|
}
|
||||||
|
|
||||||
.hunt-inactive-banner {
|
.clue-list {
|
||||||
background-color: #fff3cd;
|
list-style: none;
|
||||||
color: #856404;
|
padding: 0;
|
||||||
|
margin: 0 0 20px 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
.clue-item {
|
||||||
padding: 12px 15px;
|
padding: 12px 15px;
|
||||||
margin: 15px 20px 0;
|
border-bottom: 1px solid #eee;
|
||||||
|
background-color: #f9f9f9;
|
||||||
|
margin-bottom: 5px;
|
||||||
border-radius: 4px;
|
border-radius: 4px;
|
||||||
|
border-left: 3px solid #4caf50;
|
||||||
|
}
|
||||||
|
|
||||||
|
.skipped-clue {
|
||||||
|
border-left: 3px solid #2196f3;
|
||||||
|
}
|
||||||
|
|
||||||
|
.clue-details {
|
||||||
|
display: flex;
|
||||||
|
justify-content: space-between;
|
||||||
|
align-items: center;
|
||||||
|
}
|
||||||
|
|
||||||
|
.clue-title {
|
||||||
|
font-size: 14px;
|
||||||
|
color: #333;
|
||||||
|
flex: 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
.clue-time {
|
||||||
|
font-size: 12px;
|
||||||
|
color: #666;
|
||||||
|
text-align: right;
|
||||||
|
margin-left: 10px;
|
||||||
|
white-space: nowrap;
|
||||||
|
}
|
||||||
|
|
||||||
|
.empty-state {
|
||||||
|
padding: 15px;
|
||||||
text-align: center;
|
text-align: center;
|
||||||
font-size: 0.9rem;
|
color: #888;
|
||||||
|
font-style: italic;
|
||||||
|
background-color: #f3f3f3;
|
||||||
|
border-radius: 4px;
|
||||||
}
|
}
|
||||||
`}</style>
|
`}</style>
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@@ -3,6 +3,7 @@ import { useState, useEffect, useCallback } from "react";
|
|||||||
import { useSession } from "next-auth/react";
|
import { useSession } from "next-auth/react";
|
||||||
import { useRouter } from "next/navigation";
|
import { useRouter } from "next/navigation";
|
||||||
import Link from "next/link";
|
import Link from "next/link";
|
||||||
|
import NavBar from "@/components/NavBar";
|
||||||
|
|
||||||
export default function TeamPage({ params }) {
|
export default function TeamPage({ params }) {
|
||||||
const { status, data: session } = useSession();
|
const { status, data: session } = useSession();
|
||||||
@@ -135,6 +136,7 @@ export default function TeamPage({ params }) {
|
|||||||
}
|
}
|
||||||
}, [effectiveTeamId, status, fetchTeamData, router]);
|
}, [effectiveTeamId, status, fetchTeamData, router]);
|
||||||
|
|
||||||
|
// Add a function to properly handle the "Continue Hunt" button click
|
||||||
const continueTreasureHunt = async (e) => {
|
const continueTreasureHunt = async (e) => {
|
||||||
e.preventDefault();
|
e.preventDefault();
|
||||||
setLoading(true);
|
setLoading(true);
|
||||||
@@ -390,35 +392,8 @@ export default function TeamPage({ params }) {
|
|||||||
</div>
|
</div>
|
||||||
)}
|
)}
|
||||||
|
|
||||||
<div className="nav-bar">
|
{/* Replace hardcoded navbar with NavBar component */}
|
||||||
<div className="nav-item">
|
<NavBar activeLink="team" teamData={team} />
|
||||||
<Link href="/map" className="nav-item">
|
|
||||||
<div className="nav-icon">🗺️</div>
|
|
||||||
<div className="nav-label">Map</div>
|
|
||||||
</Link>
|
|
||||||
</div>
|
|
||||||
<div className="nav-item">
|
|
||||||
<Link href="/stats" className="nav-item">
|
|
||||||
<div className="nav-icon">📊</div>
|
|
||||||
<div className="nav-label">Stats</div>
|
|
||||||
</Link>
|
|
||||||
</div>
|
|
||||||
<div className="nav-item">
|
|
||||||
<Link
|
|
||||||
href={teamData ? `/${teamData.id}` : "/team-selection"}
|
|
||||||
className="nav-item active"
|
|
||||||
>
|
|
||||||
<div className="nav-icon">👥</div>
|
|
||||||
<div className="nav-label">Team</div>
|
|
||||||
</Link>
|
|
||||||
</div>
|
|
||||||
<div className="nav-item">
|
|
||||||
<Link href="/leaderboard" className="nav-item">
|
|
||||||
<div className="nav-icon">🏆</div>
|
|
||||||
<div className="nav-label">Leaderboard</div>
|
|
||||||
</Link>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<style jsx>{`
|
<style jsx>{`
|
||||||
.team-page {
|
.team-page {
|
||||||
|
|||||||
Binary file not shown.
@@ -35,7 +35,7 @@ export default function NavBar({ activeLink, teamData }) {
|
|||||||
checkHuntStatus();
|
checkHuntStatus();
|
||||||
}, []);
|
}, []);
|
||||||
|
|
||||||
// Handle map link click - only redirect for map page
|
// Handle map link click
|
||||||
const handleMapClick = (e) => {
|
const handleMapClick = (e) => {
|
||||||
if (huntActive === false) {
|
if (huntActive === false) {
|
||||||
e.preventDefault();
|
e.preventDefault();
|
||||||
|
|||||||
Reference in new issue
Block a user