Files
peworkshop/app/(main)/map/page.js
bobbert 4d67951956 edit of teamID page
using a long-wave format to fix issue with repeating patterns not lining up.
2025-03-23 17:16:20 +00:00

399 lines
11 KiB
JavaScript

"use client";
import { useState, useEffect, useRef, useCallback } from "react";
import { useSession } from "next-auth/react";
import { useRouter } from "next/navigation";
import Link from "next/link";
import styles from "./map.module.css";
import NavBar from "@/components/NavBar";
import {
getHuntTimer,
setHuntTimer,
clearHuntTimer,
formatElapsedTime,
syncTimerWithServer,
} from "@/utils/timerService";
export default function MapPage() {
const { data: session, status } = useSession();
const [loading, setLoading] = useState(true);
const [mapError, setMapError] = useState(false);
const [error, setError] = useState(null);
const [teamData, setTeamData] = useState(null);
const [elapsedTime, setElapsedTime] = useState("00:00:00");
const [clues, setClues] = useState([]);
const mapContainerRef = useRef(null);
const router = useRouter();
const isMounted = useRef(true);
const [huntActive, setHuntActive] = useState(null);
const [previousHuntState, setPreviousHuntState] = useState(null);
const softRedirect = useCallback(
(url) => {
if (isMounted.current) {
router.push(url);
}
},
[router]
);
const hardRedirect = useCallback((url) => {
window.location.href = url;
}, []);
const fetchTeamData = useCallback(async () => {
try {
const response = await fetch("/api/user/team", {
method: "GET",
headers: {
"Content-Type": "application/json",
"Cache-Control": "no-cache, no-store, must-revalidate",
Pragma: "no-cache",
},
credentials: "include",
});
if (response.status === 401) {
softRedirect("/login");
return null;
}
if (response.status === 404) {
softRedirect("/team-selection");
return null;
}
if (!response.ok) {
throw new Error("Failed to fetch team data");
}
const data = await response.json();
console.log("Team data loaded:", data);
setTeamData(data);
return data;
} catch (err) {
console.error("Failed to fetch team data:", err);
setError(err.message);
return null;
}
}, [softRedirect]);
const fetchClues = useCallback(async () => {
try {
const response = await fetch("/api/clues", {
method: "GET",
headers: {
"Content-Type": "application/json",
"Cache-Control": "no-cache, no-store, must-revalidate",
Pragma: "no-cache",
},
credentials: "include",
});
if (!response.ok) {
const errorData = await response.json().catch(() => ({}));
console.error("API response details:", {
status: response.status,
statusText: response.statusText,
errorData,
});
throw new Error(
errorData.error ||
`Failed to fetch clues: ${response.status} ${response.statusText}`
);
}
const data = await response.json();
const processedClues = data.map((clue) => {
return {
...clue,
available: clue.available || clue.found || clue.skipped,
};
});
setClues(processedClues);
setLoading(false);
return processedClues;
} catch (err) {
console.error("Failed to fetch clues:", err);
setError(err.message);
setLoading(false);
return [];
}
}, []);
const handleClueClick = useCallback(
(clueId, isAvailable, isFound) => {
if (isFound || isAvailable) {
router.push(`/clue/${clueId}`);
} else {
alert("Complete previous clues to unlock this one!");
}
},
[router]
);
const setupOverlay = useCallback(() => {
const overlay = document.getElementById("map-overlay-container");
const mapImg = document.getElementById("treasure-map-img");
if (overlay && mapImg) {
mapImg.onload = () => {
const mapRect = mapImg.getBoundingClientRect();
overlay.style.width = `${mapRect.width}px`;
overlay.style.height = `${mapRect.height}px`;
};
const resizeOverlay = () => {
const mapRect = mapImg.getBoundingClientRect();
overlay.style.width = `${mapRect.width}px`;
overlay.style.height = `${mapRect.height}px`;
};
setTimeout(resizeOverlay, 300);
window.addEventListener("resize", resizeOverlay);
return () => {
window.removeEventListener("resize", resizeOverlay);
};
}
}, []);
useEffect(() => {
if (status === "authenticated") {
fetchClues();
fetchTeamData();
} else if (status === "unauthenticated") {
softRedirect("/login");
}
return () => {
isMounted.current = false;
};
}, [status, fetchClues, fetchTeamData, softRedirect]);
useEffect(() => {
if (!loading && clues.length > 0) {
return setupOverlay();
}
}, [loading, clues.length, setupOverlay]);
async function checkHuntAndTimer() {
try {
const response = await fetch("/api/hunt-status", {
method: "GET",
headers: {
"Content-Type": "application/json",
"Cache-Control": "no-cache, no-store, must-revalidate",
Pragma: "no-cache",
},
credentials: "include",
});
if (response.ok) {
const data = await response.json();
setHuntActive(data.active);
if (data.active === false) {
router.push("/waiting");
return;
}
if (data.active && data.startTime) {
setHuntTimer(data.startTime);
}
}
} catch (err) {
console.error("Failed to check hunt status:", err);
}
}
async function fetchTeamHuntStartTime() {
try {
const timerData = getHuntTimer();
if (timerData && timerData.startTime) {
return true;
}
const result = await syncTimerWithServer();
return result.success;
} catch (err) {
console.error("Error fetching team hunt start time:", err);
return false;
}
}
useEffect(() => {
let timerId;
async function initializeTimer() {
await fetchTeamHuntStartTime();
const updateTimer = () => {
const timerData = getHuntTimer();
if (timerData && timerData.startTime) {
setElapsedTime(formatElapsedTime(timerData.startTime));
}
};
updateTimer();
timerId = setInterval(updateTimer, 1000);
}
initializeTimer();
return () => {
if (timerId) clearInterval(timerId);
};
}, []);
useEffect(() => {
checkHuntAndTimer();
const huntStatusInterval = setInterval(checkHuntAndTimer, 10000);
return () => {
clearInterval(huntStatusInterval);
};
}, [softRedirect, hardRedirect]);
useEffect(() => {
if (status === "authenticated") {
fetchTeamData();
}
}, [status, fetchTeamData]);
useEffect(() => {
if (previousHuntState === true && huntActive === false) {
console.log("Hunt has ended! Redirecting to leaderboard...");
router.push("/leaderboard?huntEnded=true");
}
setPreviousHuntState(huntActive);
}, [huntActive, previousHuntState, router]);
if (status === "loading" || loading) {
return (
<div className={styles["loading-container"]}>
<div className={styles["loading-spinner"]}></div>
<div>Loading map...</div>
</div>
);
}
if (huntActive === false && previousHuntState === null) {
return (
<div className={styles["map-error"]}>
<h2>Hunt Not Active</h2>
<p>The treasure hunt has not started yet.</p>
<button onClick={() => softRedirect("/waiting")}>
Go to Waiting Room
</button>
</div>
);
}
if (error) {
return (
<div className={styles["map-error"]}>
<h2>Error</h2>
<p>{error}</p>
<button onClick={fetchTeamData}>Retry</button>
</div>
);
}
if (mapError) {
return (
<div className={styles["map-error"]}>
<h2>Error Loading Map</h2>
<p>We couldn't load the treasure map. Please try again.</p>
<button onClick={fetchClues}>Retry</button>
</div>
);
}
const getClueButtonClass = (clue) => {
if (clue.found) return `${styles["clue-button"]} ${styles["clue-found"]}`;
if (clue.skipped)
return `${styles["clue-button"]} ${styles["clue-skipped"]}`;
if (clue.available)
return `${styles["clue-button"]} ${styles["clue-available"]}`;
return `${styles["clue-button"]} ${styles["clue-locked"]}`;
};
const firstClue = clues.length > 0 ? clues[0] : null;
const renderClueButton = (index, position) => {
if (index >= clues.length) return null;
const clue = clues[index];
return (
<button
key={clue.id}
className={getClueButtonClass(clue)}
onClick={() => handleClueClick(clue.id, clue.available, clue.found)}
style={{
left: position.left,
top: position.top,
}}
></button>
);
};
return (
<div className={styles["map-page"]}>
<div className={styles["map-banner"]}>
<div className={styles["team-name"]}>
Team Name: {teamData?.team?.name || "Loading..."}
</div>
<div className={styles["elapsed-time"]}>
<span className={styles["time-value"]}>{elapsedTime}</span>
</div>
<div className={styles["team-code"]}>{teamData?.team?.code || ""}</div>
</div>
<div className={styles["map-container"]} ref={mapContainerRef}>
<div className={styles["treasure-map"]}>
<div className={styles["map-image-container"]}>
<img
id="treasure-map-img"
src="/images/map.svg"
alt="Treasure Map"
className={styles["map-image"]}
/>
<div id="map-overlay-container" className={styles["map-overlay"]}>
{renderClueButton(0, { left: "230px", top: "212px" })}
{renderClueButton(1, { left: "320px", top: "285px" })}
{renderClueButton(2, { left: "265px", top: "400px" })}
{renderClueButton(3, { left: "343px", top: "520px" })}
{renderClueButton(4, { left: "320px", top: "646px" })}
{renderClueButton(5, { left: "298px", top: "774px" })}
{renderClueButton(6, { left: "240px", top: "880px" })}
{renderClueButton(7, { left: "355px", top: "960px" })}
{renderClueButton(8, { left: "266px", top: "1037px" })}
{renderClueButton(9, { left: "280px", top: "1175px" })}
{renderClueButton(10, { left: "336px", top: "1303px" })}
{renderClueButton(11, { left: "250px", top: "1390px" })}
{renderClueButton(12, { left: "165px", top: "1485px" })}
{renderClueButton(13, { left: "305px", top: "1530px" })}
{renderClueButton(14, { left: "340px", top: "1650px" })}
{renderClueButton(15, { left: "225px", top: "1725px" })}
{renderClueButton(16, { left: "220px", top: "1820px" })}
{renderClueButton(17, { left: "275px", top: "1885px" })}
{renderClueButton(18, { left: "362px", top: "1917px" })}
{renderClueButton(19, { left: "300px", top: "2040px" })}
</div>
</div>
</div>
</div>
<NavBar activeLink="map" teamData={teamData?.team} />
</div>
);
}