mirror of
https://github.com/mudabbir-ahmad/MAD-Treasure-Hunt.git
synced 2026-10-07 19:00:20 +00:00
Add FOV cone visualization to map screens; refactor geoMath utility for heading and cone calculations
Have FOV config as it's own thing so it's easier to change the size of the FOV triangle without having to change multiple parts of the maths for it. Fov triangle needed because for some reason maps doesn't let us have our own fov ??
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@@ -4,7 +4,7 @@ const path = require('path');
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// --- Configuration ---
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const PORT = process.env.PORT || 80;
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const PORT = process.env.PORT || 3000;
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const DATA_DIR = path.join(__dirname, 'data');
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// --- Data Helpers ---
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@@ -560,7 +560,6 @@ addRoute('GET', '/game-data/:gid', (req, res, params) => {
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// Helper: convert storage cache to API response format
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const toCacheApi = (cache, gid) => ({
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id: cache.CacheId,
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name: cache.Name || '',
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coordinates: { latitude: cache.Latitude, longitude: cache.Longitude },
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radius: cache.TriggerMeters,
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clue: cache.Title,
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@@ -573,7 +572,6 @@ const toCacheApi = (cache, gid) => ({
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// Helper: convert API payload to storage cache format
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const toCacheStorage = (data, cacheId) => ({
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CacheId: cacheId,
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Name: data.name || data.Name || '',
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Title: data.clue || data.Title || '',
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Latitude: data.latitude != null ? data.latitude : (data.Latitude || 0),
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Longitude: data.longitude != null ? data.longitude : (data.Longitude || 0),
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@@ -1,6 +1,6 @@
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import React from 'react';
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import {StyleSheet, View} from 'react-native';
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import MapView, {Circle, Marker} from 'react-native-maps';
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import MapView, {Circle, Polygon} from 'react-native-maps';
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import {getFovCone} from '../../utils/geoMath';
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const PlayerMapView = ({ userLocation, visibleCache, heading }) => {
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// Initialisation -------------
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@@ -10,6 +10,10 @@ const PlayerMapView = ({ userLocation, visibleCache, heading }) => {
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if (!userLocation) return null;
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const coneCoords = (heading !== null && heading !== undefined)
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? getFovCone(userLocation, heading)
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: null;
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return (
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<MapView
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style={{flex: 1}}
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@@ -32,35 +36,17 @@ const PlayerMapView = ({ userLocation, visibleCache, heading }) => {
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strokeColor="rgba(250, 204, 21, 0.90)"
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/>
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) : null}
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{heading !== null && heading !== undefined && (
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<Marker
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coordinate={userLocation}
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flat={true}
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rotation={heading}
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anchor={{x: 0.5, y: 1.0}}
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tracksViewChanges={false}
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>
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<View style={styles.coneWrap}>
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<View style={styles.cone}/>
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</View>
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</Marker>
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{coneCoords && (
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<Polygon
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coordinates={coneCoords}
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fillColor="rgba(66,133,244,0.28)"
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strokeColor="rgba(66,133,244,0.50)"
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strokeWidth={1}
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/>
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)}
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</MapView>
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);
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};
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const styles = StyleSheet.create({
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coneWrap: {width: 22, height: 24, alignItems: 'center'},
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cone: {
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width: 0,
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height: 0,
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borderTopWidth: 24,
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borderLeftWidth: 11,
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borderRightWidth: 11,
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borderTopColor: 'rgba(37,99,235,0.70)',
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borderLeftColor: 'transparent',
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borderRightColor: 'transparent',
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},
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});
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export default PlayerMapView;
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@@ -1,10 +1,10 @@
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import React, {useEffect, useState} from 'react';
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import {StyleSheet, View} from 'react-native';
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import MapView, {Circle, Marker} from 'react-native-maps';
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import MapView, {Circle, Marker, Polygon} from 'react-native-maps';
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import * as Location from 'expo-location';
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import {Magnetometer} from 'expo-sensors';
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import Screen from '../layout/Screen';
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import {toHeading} from '../../utils/geoMath';
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import {getFovCone, toHeading} from '../../utils/geoMath';
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const DEFAULT_REGION = {latitude: 51.5074, longitude: -0.1278, latitudeDelta: 0.01, longitudeDelta: 0.01};
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@@ -54,6 +54,10 @@ const ExpandedMapScreen = ({route}) => {
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// View -----------------------
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const coneCoords = (userLocation && heading !== null)
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? getFovCone(userLocation, heading)
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: null;
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return (
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<Screen showBack={true} style={styles.container}>
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<View style={styles.mapWrap}>
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@@ -78,19 +82,14 @@ const ExpandedMapScreen = ({route}) => {
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/>
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</React.Fragment>
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))}
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{/* Heading cone for both admin and player */}
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{userLocation && heading !== null && (
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<Marker
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coordinate={userLocation}
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flat={true}
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rotation={heading}
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anchor={{x: 0.5, y: 1.0}}
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tracksViewChanges={false}
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>
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<View style={styles.coneWrap}>
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<View style={styles.cone}/>
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</View>
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</Marker>
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{/* Heading FOV cone */}
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{coneCoords && (
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<Polygon
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coordinates={coneCoords}
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fillColor="rgba(66,133,244,0.28)"
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strokeColor="rgba(66,133,244,0.50)"
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strokeWidth={1}
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/>
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)}
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</MapView>
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</View>
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@@ -101,17 +100,6 @@ const ExpandedMapScreen = ({route}) => {
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const styles = StyleSheet.create({
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container: {padding: 0},
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mapWrap: {flex: 1},
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coneWrap: {width: 22, height: 24, alignItems: 'center'},
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cone: {
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width: 0,
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height: 0,
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borderTopWidth: 24,
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borderLeftWidth: 11,
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borderRightWidth: 11,
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borderTopColor: 'rgba(37,99,235,0.70)',
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borderLeftColor: 'transparent',
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borderRightColor: 'transparent',
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},
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});
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export default ExpandedMapScreen;
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@@ -1,6 +1,6 @@
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import React, {useCallback, useEffect, useState} from 'react';
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import {ActivityIndicator, Pressable, ScrollView, StyleSheet, Text, TextInput, View} from 'react-native';
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import MapView, {Circle, Marker} from 'react-native-maps';
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import MapView, {Circle, Marker, Polygon} from 'react-native-maps';
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import * as Location from 'expo-location';
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import {Magnetometer} from 'expo-sensors';
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import Screen from '../layout/Screen';
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@@ -11,7 +11,7 @@ import PlayerMapView from '../gameplay/PlayerMapView';
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import useGameHook from '../../hooks/useGameHook';
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import usePlayerGame from '../../hooks/usePlayerGame';
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import {getSession, setSessionGroup, setSessionUser} from '../../hooks/SessionStore';
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import {toHeading} from '../../utils/geoMath';
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import {getFovCone, toHeading} from '../../utils/geoMath';
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const DEFAULT_REGION = {latitude: 51.5074, longitude: -0.1278, latitudeDelta: 0.05, longitudeDelta: 0.05};
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@@ -378,17 +378,12 @@ const MapScreen = ({navigation}) => {
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</React.Fragment>
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))}
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{userLocation && heading !== null && (
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<Marker
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coordinate={userLocation}
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flat={true}
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rotation={heading}
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anchor={{x: 0.5, y: 1.0}}
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tracksViewChanges={false}
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>
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<View style={styles.headingConeWrap}>
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<View style={styles.headingCone}/>
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</View>
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</Marker>
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<Polygon
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coordinates={getFovCone(userLocation, heading)}
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fillColor="rgba(66,133,244,0.28)"
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strokeColor="rgba(66,133,244,0.50)"
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strokeWidth={1}
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/>
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)}
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</MapView>
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<Pressable style={styles.expandButton} onPress={handleExpandMap}>
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@@ -563,18 +558,6 @@ const styles = StyleSheet.create({
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cacheSection: {flex: 1, backgroundColor: '#f3f4f6', paddingHorizontal: 12, paddingTop: 10},
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emptyText: {color: '#9ca3af', textAlign: 'center', marginTop: 20, fontSize: 14},
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mapWrap: {flex: 1},
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// Heading direction cone (like Google Maps)
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headingConeWrap: {width: 22, height: 24, alignItems: 'center'},
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headingCone: {
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width: 0,
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height: 0,
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borderTopWidth: 24,
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borderLeftWidth: 11,
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borderRightWidth: 11,
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borderTopColor: 'rgba(37,99,235,0.70)',
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borderLeftColor: 'transparent',
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borderRightColor: 'transparent',
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},
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});
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export default MapScreen;
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+28
-3
@@ -1,9 +1,34 @@
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import * as geolib from 'geolib';
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// Convert raw Magnetometer {x, y} reading to a 0-360° heading
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// --- FOV Configuration ---
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const FOV_DISTANCE = 20; // metres — radius of arc + length of straight edges
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const FOV_ANGLE = 45; // degrees — total field of view (halved for each side)
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// Convert raw Magnetometer {x, y} reading to a 0-360° heading (0° = north)
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const toHeading = ({x, y}) => {
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const angle = Math.atan2(y, x) * (180 / Math.PI);
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return angle < 0 ? angle + 360 : angle;
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const heading = 90 - angle;
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return heading < 0 ? heading + 360 : heading % 360;
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};
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// Build a pie-shaped FOV sector as polygon coordinates
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const getFovCone = (location, headingDeg, radiusMeters = FOV_DISTANCE, halfAngle = FOV_ANGLE / 2, arcSegments = 20) => {
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const origin = {latitude: location.latitude, longitude: location.longitude};
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const startBearing = headingDeg - halfAngle;
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const endBearing = headingDeg + halfAngle;
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const step = (endBearing - startBearing) / arcSegments;
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// Tip of the sector
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const points = [location];
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// Arc points at radiusMeters distance from origin
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for (let i = 0; i <= arcSegments; i++) {
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const bearing = startBearing + step * i;
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const dest = geolib.computeDestinationPoint(origin, radiusMeters, bearing);
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points.push({latitude: dest.latitude, longitude: dest.longitude});
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}
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return points;
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};
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const isWithinRadius = (playerCoords, cacheCoords, radius) => {
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@@ -20,5 +45,5 @@ const isLookingAtCache = (playerHeading, playerCoords, cacheCoords, tolerance =
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return diff <= tolerance || diff >= 360 - tolerance;
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};
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export { toHeading, isWithinRadius, isLookingAtCache };
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export { toHeading, getFovCone, isWithinRadius, isLookingAtCache };
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