This commit is contained in:
bobbert committed 2025-03-16 21:40:28 +00:00
1 parent c5f2c0a98a
commit 25e877cc3a
6 files changed
+480 -144

No files matched your search

+78 -3
View File
@@ -85,6 +85,7 @@
height: fit-content; /* Allow natural height */
display: block; /* Change to block for proper scrolling */
overflow: visible; /* Show content beyond boundaries */
z-index: 5; /* Ensure it's above the background */
}
.svg-container svg {
@@ -95,7 +96,12 @@
object-fit: none; /* Don't constrain the SVG */
}
/* Map background - display as full-page map */
/* Remove the default map background when we have the processed SVG */
.svg-container + .map-background {
display: none;
}
/* Map background - only shown when SVG is loading */
.map-background {
position: absolute;
top: 0;
@@ -106,7 +112,7 @@
background-size: auto; /* Don't resize the background */
background-position: top right; /* Position at top right */
background-repeat: no-repeat;
z-index: 5;
z-index: 3; /* Lower z-index than the processed SVG */
}
/* Circle elements in the SVG map - attach to a container class */
@@ -119,6 +125,70 @@
fill: #ffb74d !important; /* Only change color on hover, no movement */
}
/* Circle elements in the SVG map - attach to a container class */
.svg-container circle.clue-point {
cursor: pointer;
transition: fill 0.3s ease, stroke-width 0.3s ease;
pointer-events: all; /* Ensure clicks are detected */
stroke-width: 2px;
r: 8; /* Set a minimum radius for all clue points */
}
/* Improve circle visibility and interactivity */
.svg-container circle.clue-point {
cursor: pointer !important;
transition: all 0.3s ease;
pointer-events: all !important;
stroke-width: 2px;
r: 12px; /* Larger radius for better visibility and easier clicks */
z-index: 10;
position: relative;
}
/* Enhance hover effect */
.svg-container circle.clue-point:hover {
fill: #ffb74d !important; /* Orange hover color */
stroke: #ff6d00 !important;
stroke-width: 4px !important;
transform: scale(1.2);
z-index: 20;
filter: drop-shadow(0px 0px 4px rgba(0, 0, 0, 0.5));
}
/* Invisible click areas for easier interaction */
.svg-container circle.clue-point-click-area {
pointer-events: all !important;
cursor: pointer !important;
opacity: 0.01; /* Nearly invisible but still interactive */
z-index: 5;
}
/* Create custom animation for the current clue */
@keyframes clue-point-pulse {
0% {
stroke-width: 3px;
transform: scale(1);
filter: drop-shadow(0px 0px 2px rgba(255, 152, 0, 0.7));
}
50% {
stroke-width: 5px;
transform: scale(1.2);
filter: drop-shadow(0px 0px 8px rgba(255, 152, 0, 0.9));
}
100% {
stroke-width: 3px;
transform: scale(1);
filter: drop-shadow(0px 0px 2px rgba(255, 152, 0, 0.7));
}
}
.svg-container circle.clue-point:hover {
fill: #ffb74d !important; /* Orange hover color */
stroke: #ff6d00;
stroke-width: 3px;
transform: scale(1.1);
}
/* Remaining styles unchanged */
.map-svg {
width: 100% !important; /* Override Next.js Image default width */
@@ -133,8 +203,13 @@
flex-direction: column;
align-items: center;
justify-content: center;
height: 100vh;
height: 100%;
width: 100%;
position: absolute;
top: 0;
left: 0;
z-index: 50;
background-color: rgba(105, 181, 168, 0.8);
}
.loading-spinner {
+79 -49
View File
@@ -127,6 +127,74 @@ export default function MapPage() {
}
}, []);
// Enhanced function to populate the map with clue points
const enhanceSvgMap = useCallback(() => {
if (!mapContainerRef.current) return;
// Find the SVG element inside the map container
const svgElement = mapContainerRef.current.querySelector("svg");
if (!svgElement) {
console.error("No SVG element found in map container");
setMapError(true);
return;
}
console.log("SVG element found, starting enhancement process");
// Clear out any existing map-background elements to ensure we only show one map
const existingMapBgs = document.querySelectorAll(
`.${styles["map-background"]}`
);
existingMapBgs.forEach((bg) => (bg.style.display = "none"));
// First populate the map with basic clue points
populateMap(svgElement)
.then((success) => {
if (success) {
console.log("Map populated with clue points successfully");
// Process the clues to determine which are available
const processedClues = clues.map((clue, index, arr) => {
// Find the first unfound clue's index
const firstUnfoundIndex = arr.findIndex((c) => !c.found);
// A clue is available if:
// 1. It's already found, OR
// 2. It's the next unfound clue in the sequence
const available = clue.found || index === firstUnfoundIndex;
return { ...clue, available };
});
// Debug info about clue statuses
processedClues.forEach((clue, index) => {
console.log(
`Clue ${clue.id} (index ${index}): Available: ${clue.available}, Found: ${clue.found}`
);
});
// Update the clue point appearances based on their statuses
updateCluePointStatus(svgElement, processedClues);
// Define a direct navigation function that will be used for click handling
const navigateToClue = (clueId) => {
console.log(`Navigating to clue ${clueId}`);
router.push(`/clue/${clueId}`);
};
// Attach click handlers to all clue points and click areas
attachClueClickHandlers(svgElement, processedClues, navigateToClue);
} else {
console.error("Failed to populate map with clue points");
setMapError(true);
}
})
.catch((error) => {
console.error("Error enhancing SVG map:", error);
setMapError(true);
});
}, [clues, router, styles]);
// Function to load and enhance the SVG map
const loadAndEnhanceMap = useCallback(async () => {
try {
@@ -143,7 +211,7 @@ export default function MapPage() {
}
const svgText = await response.text();
console.log("SVG loaded, length:", svgText.length);
console.log(`SVG loaded, length: ${svgText.length} characters`);
// Ensure SVG has correct namespaces and viewBox
let fixedSvg = svgText.replace(
@@ -174,42 +242,6 @@ export default function MapPage() {
}
}, []);
// Enhanced function to populate the map with clue points
const enhanceSvgMap = useCallback(() => {
if (!mapContainerRef.current) return;
// Find the SVG element inside the map container
const svgElement = mapContainerRef.current.querySelector("svg");
if (!svgElement) {
console.error("No SVG element found in map container");
return;
}
console.log("SVG element found, starting enhancement");
// Use our utility to populate the map with clue points
populateMap(svgElement)
.then((success) => {
if (success) {
console.log("Map populated successfully");
// After populating the map, update the status of each clue point
updateCluePointStatus(svgElement, clues);
// Attach click handlers for navigation
attachClueClickHandlers(svgElement, clues, (clueId) => {
router.push(`/clue/${clueId}`);
});
} else {
console.error("Failed to populate map");
}
})
.catch((error) => {
console.error("Error enhancing SVG map:", error);
setMapError(true);
});
}, [clues, router]);
// Function to check hunt status and timer
async function checkHuntAndTimer() {
if (!isMounted.current) return;
@@ -538,23 +570,23 @@ export default function MapPage() {
// Only try to enhance the map if both the SVG and clues are loaded
if (!mapSvg || !clues.length) return;
console.log("Both SVG and clues loaded, enhancing map");
console.log("Both SVG and clues are loaded, preparing to enhance map");
// Use requestAnimationFrame to ensure the DOM has been updated with the SVG
// Ensure the SVG is fully loaded in the DOM before enhancing
requestAnimationFrame(() => {
// Short timeout to ensure the SVG is fully rendered in the DOM
// Longer timeout to ensure the SVG is fully rendered in the DOM
setTimeout(() => {
if (
mapContainerRef.current &&
mapContainerRef.current.querySelector("svg")
) {
console.log("SVG found in DOM, enhancing map");
console.log("SVG found in DOM, enhancing map now");
enhanceSvgMap();
} else {
console.error("SVG not found in DOM after rendering");
console.error("SVG not found in DOM after rendering timeout");
setMapError(true);
}
}, 100);
}, 500); // Increased timeout for better reliability on slower devices
});
}, [mapSvg, clues, enhanceSvgMap]);
@@ -627,14 +659,12 @@ export default function MapPage() {
<div
className={styles["svg-container"]}
dangerouslySetInnerHTML={{ __html: mapSvg }}
onLoad={() => console.log("SVG container loaded")}
/>
) : (
<div
className={styles["map-background"]}
role="img"
aria-label="Treasure Map"
></div>
<div className={styles["loading-container"]}>
<div className={styles["loading-spinner"]}></div>
<div>Loading map...</div>
</div>
)}
</div>
</div>
+4 -1
View File
@@ -17,13 +17,16 @@ export async function GET(request) {
return Response.json({ error: "Unauthorized access" }, { status: 401 });
}
// Get the total count of clues
// Get the total count of clues with a direct SQL COUNT query
const result = await queryOne("SELECT COUNT(*) as count FROM clues");
if (!result) {
return Response.json({ error: "Failed to count clues" }, { status: 500 });
}
// Log the count to help with debugging
console.log(`API: Returning clue count: ${result.count}`);
return Response.json(
{ count: result.count },
{
BIN
View File
Binary file not shown.
+319 -91
View File
@@ -1,8 +1,79 @@
/**
* Utility module for processing and populating the treasure map SVG.
* Handles clue points, their status, and interaction.
*/
// Global variable to track if we've added our custom styles
let stylesAdded = false;
/**
* Adds custom styles to the document head for clue points
*/
function addCustomStyles() {
if (stylesAdded) return;
const style = document.createElement("style");
style.id = "map-custom-styles";
style.textContent = `
@keyframes cluePointPulse {
0% { stroke-width: 3px; transform: scale(1); filter: drop-shadow(0px 0px 3px rgba(255, 152, 0, 0.9)); }
50% { stroke-width: 6px; transform: scale(1.2); filter: drop-shadow(0px 0px 10px rgba(255, 152, 0, 1)); }
100% { stroke-width: 3px; transform: scale(1); filter: drop-shadow(0px 0px 3px rgba(255, 152, 0, 0.9)); }
}
/* Ensure SVG elements use CSS z-index correctly */
svg * {
transform-box: fill-box;
stroke-width: 2px;
pointer-events: all !important;
transition: fill 0.2s ease, stroke-width 0.2s ease, transform 0.2s ease !important;
z-index: 100;
position: relative;
}
.clue-point:hover {
fill: #ffb74d !important;
stroke: #ff6d00 !important;
stroke-width: 4px !important;
transform: scale(1.2) !important;
z-index: 200 !important;
filter: drop-shadow(0px 0px 4px rgba(0, 0, 0, 0.5)) !important;
}
.clue-point-found {
fill: #2e7d32 !important;
stroke: #1b5e20 !important;
}
.clue-point-current {
fill: #ff9800 !important;
stroke: #e65100 !important;
animation: cluePointPulse 2s infinite !important;
}
.clue-point-skipped {
fill: #1976d2 !important;
stroke: #0d47a1 !important;
}
.clue-point-locked {
fill: #9e9e9e !important;
stroke: #757575 !important;
}
.clue-click-area {
opacity: 0;
fill: transparent;
stroke: transparent;
pointer-events: all !important;
cursor: pointer !important;
}
`;
document.head.appendChild(style);
stylesAdded = true;
console.log("Custom map styles added to document");
}
/**
* Populates the SVG map with clue points
* @param {SVGElement} svgElement - The SVG DOM element to process
@@ -10,62 +81,139 @@
*/
export async function populateMap(svgElement) {
try {
console.log("Starting map population process");
// Add custom styles to document if not already added
addCustomStyles();
if (!svgElement) {
console.error("No SVG element provided");
return false;
}
console.log("Starting map population process");
// First, find all existing circle elements in the SVG
const existingCircles = Array.from(svgElement.querySelectorAll("circle"));
console.log(`Found ${existingCircles.length} existing circles in SVG`);
// Hide all existing circles initially
existingCircles.forEach((circle) => {
circle.style.display = "none";
});
// Query the number of clues via API
const clueCountResponse = await fetch("/api/clues/count", {
credentials: "include",
cache: "no-cache",
});
if (!clueCountResponse.ok) {
throw new Error(
`Failed to fetch clue count: ${clueCountResponse.status}`
// Clear any existing clue points and click areas to avoid duplicates
const existingCluePoints = svgElement.querySelectorAll(
".clue-point, .clue-click-area"
);
existingCluePoints.forEach((element) => {
if (element.parentNode) {
element.parentNode.removeChild(element);
}
});
console.log("Cleared existing clue points");
// Find all circles in the SVG
const allCircles = Array.from(svgElement.querySelectorAll("circle"));
console.log(`Found ${allCircles.length} circles in SVG`);
if (allCircles.length === 0) {
console.error("No circles found in SVG");
return false;
}
const { count: clueCount } = await clueCountResponse.json();
console.log(`Total clues: ${clueCount}`);
// Hide all existing circles initially
allCircles.forEach((circle) => (circle.style.display = "none"));
// Determine how many circles to display (min of existing circles and clue count)
const circlesToShow = Math.min(existingCircles.length, clueCount);
console.log(`Will display ${circlesToShow} circles`);
try {
// Fetch the number of clues from the API
const response = await fetch("/api/clues/count", {
method: "GET",
credentials: "include",
headers: {
"Cache-Control": "no-cache, no-store, must-revalidate",
Pragma: "no-cache",
},
});
if (!response.ok) {
throw new Error(`Failed to fetch clue count: ${response.status}`);
}
const data = await response.json();
const clueCount = data.count;
console.log(`API returned clue count: ${clueCount}`);
if (!clueCount || clueCount <= 0) {
console.error("Invalid clue count returned from API");
return false;
}
// Sort circles by vertical position (top to bottom)
const sortedCircles = existingCircles.sort((a, b) => {
const aY = parseFloat(a.getAttribute("cy"));
const bY = parseFloat(b.getAttribute("cy"));
const sortedCircles = allCircles.sort((a, b) => {
const aY = parseFloat(a.getAttribute("cy") || "0");
const bY = parseFloat(b.getAttribute("cy") || "0");
return aY - bY;
});
// Display only the needed circles and add clue-point class
for (let i = 0; i < circlesToShow; i++) {
const circle = sortedCircles[i];
circle.style.display = "";
circle.classList.add("clue-point");
circle.setAttribute("data-clue-id", i + 1);
// Determine how many circles to show
const circlesToShow = Math.min(sortedCircles.length, clueCount);
console.log(
`Will create ${circlesToShow} clue points from sorted circles`
);
// Set default appearance
circle.style.fill = "#9e9e9e"; // Default grey color
circle.style.stroke = "#757575";
circle.style.strokeWidth = "2";
const svgNamespace = "http://www.w3.org/2000/svg";
// Create a dedicated overlay group for clue points to ensure they're on top
let overlayGroup = svgElement.querySelector(".clue-points-overlay");
if (!overlayGroup) {
overlayGroup = document.createElementNS(svgNamespace, "g");
overlayGroup.setAttribute("class", "clue-points-overlay");
overlayGroup.style.pointerEvents = "all";
// Append to the end of SVG to ensure it's rendered last (on top)
svgElement.appendChild(overlayGroup);
}
// Create interactive clue points by cloning and enhancing each original circle
for (let i = 0; i < circlesToShow; i++) {
const originalCircle = sortedCircles[i];
// Get original circle attributes
const cx = originalCircle.getAttribute("cx") || "0";
const cy = originalCircle.getAttribute("cy") || "0";
const r = Math.max(
parseFloat(originalCircle.getAttribute("r") || "5"),
12
);
// Create a click area (larger invisible circle for easier clicking)
const clickArea = document.createElementNS(svgNamespace, "circle");
clickArea.setAttribute("cx", cx);
clickArea.setAttribute("cy", cy);
clickArea.setAttribute("r", (r * 2).toString());
clickArea.setAttribute("class", "clue-click-area");
clickArea.setAttribute("data-clue-id", (i + 1).toString());
clickArea.setAttribute("data-index", i.toString());
// Ensure click area has high z-index
clickArea.style.zIndex = "1000";
// Create a new visible circle for the clue point
const cluePoint = document.createElementNS(svgNamespace, "circle");
cluePoint.setAttribute("cx", cx);
cluePoint.setAttribute("cy", cy);
cluePoint.setAttribute("r", r.toString());
cluePoint.setAttribute("class", "clue-point clue-point-locked");
cluePoint.setAttribute("data-clue-id", (i + 1).toString());
cluePoint.setAttribute("data-index", i.toString());
// Ensure clue point has high z-index
cluePoint.style.zIndex = "1001";
// Add a tooltip for accessibility
const tooltip = document.createElementNS(svgNamespace, "title");
tooltip.textContent = `Clue #${i + 1}`;
cluePoint.appendChild(tooltip);
// Add the new elements to the overlay group instead of original parent
overlayGroup.appendChild(clickArea);
overlayGroup.appendChild(cluePoint);
}
console.log(`Successfully created ${circlesToShow} clue points`);
return true;
} catch (error) {
console.error("Error fetching clue count:", error);
return false;
}
} catch (error) {
console.error("Error populating map:", error);
return false;
@@ -73,62 +221,92 @@ export async function populateMap(svgElement) {
}
/**
* Updates the status of each clue point based on clues data
* Updates the clue points based on the latest clue data
* @param {SVGElement} svgElement - The SVG DOM element
* @param {Array} clues - Array of clue objects with their status
*/
export function updateCluePointStatus(svgElement, clues) {
if (!svgElement || !clues || !clues.length) {
console.error("Missing required parameters for updating clue status");
return;
}
console.log("Updating clue point status");
try {
// Get all clue points
const cluePoints = svgElement.querySelectorAll(".clue-point");
if (!cluePoints.length) {
console.error("No clue points found in SVG");
return;
if (!svgElement || !clues || !Array.isArray(clues) || clues.length === 0) {
console.error("Invalid parameters for updateCluePointStatus");
return false;
}
// Find the first unfound clue (the current one)
const currentClueIndex = clues.findIndex((clue) => !clue.found);
const currentClueId =
currentClueIndex !== -1 ? clues[currentClueIndex].id : null;
console.log(`Updating status for ${clues.length} clues`);
// Process each clue point
cluePoints.forEach((circle, index) => {
// Find all clue points
const cluePoints = svgElement.querySelectorAll(".clue-point");
const clickAreas = svgElement.querySelectorAll(".clue-click-area");
if (cluePoints.length === 0) {
console.error("No clue points found to update");
return false;
}
console.log(
`Found ${cluePoints.length} clue points and ${clickAreas.length} click areas to update`
);
// Find the first unfound clue (the current clue)
const currentIndex = clues.findIndex((clue) => !clue.found);
const currentClueId = currentIndex !== -1 ? clues[currentIndex].id : null;
console.log(`Current clue ID: ${currentClueId}`);
// Update each clue point's status
cluePoints.forEach((point, index) => {
if (index >= clues.length) return;
const clue = clues[index];
const clueId = clue.id;
// Determine status and apply appropriate color
// Remove all status classes first
point.classList.remove(
"clue-point-found",
"clue-point-current",
"clue-point-skipped",
"clue-point-locked"
);
// Update tooltip
const tooltip =
point.querySelector("title") ||
document.createElementNS("http://www.w3.org/2000/svg", "title");
// Determine the clue's status and apply appropriate class
if (clue.found) {
// Found/completed clue - Dark Green
circle.style.fill = "#2e7d32"; // Dark green
point.classList.add("clue-point-found");
tooltip.textContent = `Clue ${clueId}: ${clue.title || "Completed"}`;
} else if (clueId === currentClueId) {
// Current clue - Orange
circle.style.fill = "#ff9800"; // Orange
point.classList.add("clue-point-current");
tooltip.textContent = `Current Clue: ${
clue.title || "Go to this location"
}`;
} else if (clueId < currentClueId) {
// Skipped clue - Blue
circle.style.fill = "#1976d2"; // Blue
point.classList.add("clue-point-skipped");
tooltip.textContent = `Skipped Clue ${clueId}: ${
clue.title || "Skipped"
}`;
} else {
// Not accessible yet - Grey
circle.style.fill = "#9e9e9e"; // Grey
point.classList.add("clue-point-locked");
tooltip.textContent = `Locked: Complete previous clues first`;
}
// Mark whether this clue point is available
// Store availability data
const isAvailable = clue.found || clueId === currentClueId;
circle.setAttribute("data-available", isAvailable.toString());
point.setAttribute("data-available", isAvailable.toString());
// Make sure tooltip is attached
if (!point.contains(tooltip)) {
point.appendChild(tooltip);
}
});
console.log("Clue points updated successfully");
console.log("Clue point status updated successfully");
return true;
} catch (error) {
console.error("Error updating clue status:", error);
console.error("Error updating clue point status:", error);
return false;
}
}
@@ -139,39 +317,89 @@ export function updateCluePointStatus(svgElement, clues) {
* @param {Function} navigationHandler - Function to handle navigation
*/
export function attachClueClickHandlers(svgElement, clues, navigationHandler) {
try {
if (!svgElement || !clues || !navigationHandler) {
console.error("Missing required parameters for attaching click handlers");
console.error("Invalid parameters for attachClueClickHandlers");
return false;
}
// Get all interactive elements (clue points and their click areas)
const cluePoints = Array.from(svgElement.querySelectorAll(".clue-point"));
const clickAreas = Array.from(
svgElement.querySelectorAll(".clue-click-area")
);
console.log(
`Attaching click handlers to ${cluePoints.length} clue points and ${clickAreas.length} click areas`
);
// Find the current active clue
const currentIndex = clues.findIndex((clue) => !clue.found);
// Helper function to process a click on a clue point
const processClueClick = (element) => {
const index = parseInt(element.getAttribute("data-index"), 10);
if (isNaN(index) || index < 0 || index >= clues.length) {
console.error(`Invalid clue index: ${index}`);
return;
}
try {
const cluePoints = svgElement.querySelectorAll(".clue-point");
cluePoints.forEach((circle, index) => {
if (index >= clues.length) return;
const clue = clues[index];
const isAvailable = circle.getAttribute("data-available") === "true";
const isAvailable = clue.found || index === currentIndex;
// Set cursor style based on availability
circle.style.cursor = isAvailable ? "pointer" : "not-allowed";
// Add click handler
circle.onclick = (e) => {
e.preventDefault();
e.stopPropagation();
console.log(`Clue ${clue.id} clicked, available: ${isAvailable}`);
if (isAvailable) {
console.log(`Clicked on clue ${clue.id}`);
// Show click feedback
const cluePoint = cluePoints[index];
if (cluePoint) {
// Briefly change color for visual feedback
const originalClasses = [...cluePoint.classList];
cluePoint.classList.add("click-feedback");
setTimeout(() => {
// Navigate to the clue page
navigationHandler(clue.id);
}, 100);
} else {
// Alert or other feedback if clue is not accessible
console.log("Clue not available yet");
// Could show a tooltip or message here
navigationHandler(clue.id);
}
} else {
// Alert about locked clue
alert("Complete previous clues to unlock this one!");
}
};
// Attach new click handlers to clue points
cluePoints.forEach((point) => {
// Remove existing handlers
point.onclick = null;
// Add new click handler
point.addEventListener("click", (e) => {
e.preventDefault();
e.stopPropagation();
processClueClick(point);
});
});
// Attach click handlers to click areas (larger invisible circles)
clickAreas.forEach((area) => {
// Remove existing handlers
area.onclick = null;
// Add new click handler - these use the same handler as clue points
area.addEventListener("click", (e) => {
e.preventDefault();
e.stopPropagation();
processClueClick(area);
});
});
console.log("Click handlers attached successfully");
return true;
} catch (error) {
console.error("Error attaching click handlers:", error);
return false;
}
}
View File
Whitespace-only changes.