mirror of
https://github.com/mudabbir-ahmad/peworkshop.git
synced 2026-10-08 03:50:21 +00:00
224 lines
6.8 KiB
JavaScript
224 lines
6.8 KiB
JavaScript
"use client";
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import { useState, useEffect, useRef } from "react";
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import { useSession } from "next-auth/react";
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import { useRouter } from "next/navigation";
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import Link from "next/link";
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import Image from "next/image";
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import styles from "./map.module.css";
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import { useHuntStatusCheck } from "@/hooks/useHuntStatusCheck";
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export default function MapPage() {
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const { data: session, status } = useSession();
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const [loading, setLoading] = useState(true);
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const [mapError, setMapError] = useState(false);
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const [error, setError] = useState(null);
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const [teamData, setTeamData] = useState(null);
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const [elapsedTime, setElapsedTime] = useState("00:00:00");
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const mapContainerRef = useRef(null);
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const router = useRouter();
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// Use the custom hook to check if hunt is still active
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const huntActive = useHuntStatusCheck();
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// Debug log for hunt status
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useEffect(() => {
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console.log("Hunt active status in map page:", huntActive);
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}, [huntActive]);
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useEffect(() => {
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// Only redirect if explicitly not authenticated
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if (status === "unauthenticated") {
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router.push("/login");
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return;
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}
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// If hunt is not active, redirect to waiting page
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if (huntActive === false) {
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console.log("Hunt is not active, redirecting to waiting page");
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router.push("/waiting");
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return;
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}
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// Only fetch team data if authenticated and hunt is active or status unknown
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if (status === "authenticated" && huntActive !== false) {
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fetchTeamData();
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}
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}, [status, huntActive, router]);
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// Update elapsed time every second
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useEffect(() => {
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if (!teamData?.team) return;
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const startTime = new Date(teamData?.huntStartTime || Date.now()).getTime();
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const timer = setInterval(() => {
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const now = Date.now();
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const elapsed = Math.floor((now - startTime) / 1000);
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const hours = Math.floor(elapsed / 3600)
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.toString()
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.padStart(2, "0");
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const minutes = Math.floor((elapsed % 3600) / 60)
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.toString()
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.padStart(2, "0");
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const seconds = Math.floor(elapsed % 60)
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.toString()
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.padStart(2, "0");
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setElapsedTime(`${hours}:${minutes}:${seconds}`);
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}, 1000);
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return () => clearInterval(timer);
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}, [teamData]);
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const fetchTeamData = async () => {
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try {
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setLoading(true);
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setError(null);
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const response = await fetch("/api/user/team", {
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method: "GET",
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headers: {
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"Content-Type": "application/json",
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"Cache-Control": "no-cache, no-store, must-revalidate",
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},
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credentials: "include",
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});
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if (!response.ok) {
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// Handle specific error cases without immediate redirect
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const errorData = await response.json().catch(() => ({}));
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if (response.status === 401) {
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// Set error but don't redirect immediately - let the session handling take care of it
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setError(
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"Authentication error: " + (errorData.error || "Not logged in")
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);
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setLoading(false);
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return;
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} else if (
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response.status === 404 ||
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errorData.error?.includes("not part of a team")
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) {
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setError("You need to join a team before viewing the map");
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setLoading(false);
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// Give user time to read the error message before redirect
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setTimeout(() => router.push("/team-selection"), 2000);
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return;
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} else {
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throw new Error(errorData.error || "Failed to fetch team data");
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}
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}
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const data = await response.json();
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setTeamData(data);
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setLoading(false);
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} catch (err) {
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console.error("Error fetching team data:", err);
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setError(err.message);
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setLoading(false);
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}
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};
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if (status === "loading" || loading) {
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return (
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<div className={styles["loading-container"]}>
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<div className={styles["loading-spinner"]}></div>
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<div>Loading map...</div>
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</div>
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);
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}
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// If hunt status is known to be inactive, show message
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if (huntActive === false) {
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return (
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<div className={styles["map-error"]}>
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<h2>Hunt Not Active</h2>
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<p>The treasure hunt has not started yet.</p>
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<button onClick={() => router.push("/waiting")}>
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Go to Waiting Room
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</button>
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</div>
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);
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}
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if (error) {
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return (
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<div className={styles["map-error"]}>
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<h2>Error</h2>
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<p>{error}</p>
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<button onClick={fetchTeamData}>Retry</button>
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</div>
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);
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}
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if (mapError) {
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return (
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<div className={styles["map-error"]}>
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<h2>Error Loading Map</h2>
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<p>We couldn't load the treasure map. Please try again.</p>
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<button onClick={fetchTeamData}>Retry</button>
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</div>
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);
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}
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return (
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<div className={styles["map-page"]}>
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{/* Map Banner with team info and timer */}
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<div className={styles["map-banner"]}>
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<div className={styles["team-name"]}>
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{teamData?.team?.name || "Your Team"}
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</div>
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<div className={styles["elapsed-time"]}>
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<span className={styles["time-value"]}>{elapsedTime}</span>
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</div>
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<div className={styles["team-code"]}>{teamData?.team?.code || ""}</div>
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</div>
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{/* Main map content area */}
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<div className={styles["map-container"]} ref={mapContainerRef}>
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<div className={styles["treasure-map"]}>
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{/* Use Image component with fill layout for better SVG handling */}
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<Image
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src="/images/treasure-map.svg"
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alt="Treasure Map"
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className={styles["map-svg"]}
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width={1000}
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height={1000}
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priority
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onError={() => {
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// Fallback to a static image if SVG fails to load
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setMapError(true);
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}}
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/>
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</div>
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</div>
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{/* Navigation bar - now sticky */}
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<nav className={styles["nav-bar"]}>
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<Link
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href={teamData?.teamId ? `/${teamData.teamId}` : "/"}
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className={styles["nav-item"]}
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>
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<div className={styles["nav-icon"]}>🏠</div>
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<div className={styles["nav-label"]}>Home</div>
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</Link>
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<Link href="/leaderboard" className={styles["nav-item"]}>
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<div className={styles["nav-icon"]}>📊</div>
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<div className={styles["nav-label"]}>Stats</div>
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</Link>
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<Link href="/team-selection" className={styles["nav-item"]}>
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<div className={styles["nav-icon"]}>👥</div>
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<div className={styles["nav-label"]}>Team</div>
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</Link>
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<Link
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href="/map"
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className={`${styles["nav-item"]} ${styles["active"]}`}
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>
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<div className={styles["nav-icon"]}>🗺️</div>
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<div className={styles["nav-label"]}>Map</div>
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</Link>
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</nav>
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</div>
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);
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}
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