suddenlyoranges
07b12cdd0f
refactor username
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Changed username to be the first name "_" user id
2026-04-09 21:33:57 +01:00
bobbert
53fddc8220
Add GlobalProfileScreen and integrate global user management features
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- Introduced GlobalProfileScreen for user profile management.
- Implemented user data fetching and updating via global API.
- Added session handling for global user state.
- Updated navigation to include profile access from the top navbar.
- Created global data caching mechanisms for improved performance.
2026-04-09 20:49:43 +01:00
bobbert
2a83d0608f
updated org acc logic, also made priv games joinable by clicking on game item in list
2026-04-09 18:29:13 +01:00
bobbert
20a2edbbda
fixed issues with merge + Global logic
2026-04-09 18:18:18 +01:00
bobbert
b9b11463cc
Merge pull request #7 from mudabbir-ahmad/global-game
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Global game logic
2026-04-09 17:04:05 +01:00
bobbert
cc18a53841
Merge branch 'main' into global-game
2026-04-09 17:03:48 +01:00
suddenlyoranges
9111b38708
Added global gameplay screens and API hook
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fixed routings to global game screen. Fixed navbar layouts on the screen. Updated api keys to use private key and added .env file. Configured useGlobalHook to use api from env variable.
2026-04-09 16:48:13 +01:00
suddenlyoranges
157d69c21c
Add global events, map, cache and leaderboard screens
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Introduce four new screens for global events: GlobalEventsScreen (lists public events and handles joining), GlobalMapScreen (map/list view of event caches with user location via expo-location and markers using react-native-maps), GlobalCacheViewScreen (cache detail view with ability to log discoveries), and GlobalLeaderboardScreen (rankings and recent finds). Screens use existing global hooks and SessionStore for fetching/joining events, caches, finds and for storing current global player context; they include loading/error states and navigation between screens. Also add simple tab components, styling, and refresh actions.
2026-04-09 15:29:29 +01:00
bobbert
191eb8944c
Refactor admin approval handling by introducing PendingApprovalView component for consistent messaging across screens
2026-04-09 15:22:48 +01:00
bobbert
f69ead8e45
Add pending admin state handling and update navigation logic for admin approval
2026-04-09 15:08:36 +01:00
suddenlyoranges
6e25fe6807
added entities
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added Cache, Event and Find entities for pressable and scrollable components
2026-04-09 14:52:56 +01:00
bobbert
41b0b723ca
Fixed an issue where departments could interact and see caches from other departments for org accounts. Fixed this issue.
2026-04-09 14:41:51 +01:00
bobbert
909cbb9de6
forgot font colour change for select cache
2026-04-09 14:32:52 +01:00
bobbert
021dbaa7c7
Merge pull request #6 from mudabbir-ahmad/Business-stuff
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Business-stuff
2026-04-09 14:28:48 +01:00
bobbert
57dbecf632
forgot to update font colour for these pages
2026-04-09 14:27:31 +01:00
bobbert
5c1d831d4d
icons
2026-04-09 14:23:59 +01:00
bobbert
51cd65db0a
Refactor UI styles: update color scheme for consistency across components, enhance visual hierarchy, and improve accessibility.
2026-04-09 14:23:31 +01:00
bobbert
1465a55602
Refactor UI components: update styles for consistency, changed colour scheme, dont like all the white light colours.
2026-04-09 14:04:55 +01:00
bobbert
188c581f37
Refactor GameSettingsScreen: enhance data fetching with useRef for API calls, improve loading state management, and streamline subgroup and waitlist handling.
2026-04-09 13:47:05 +01:00
bobbert
4a0468d155
Enhance navigation and data handling: update BottomNavbar to pass selected department, refactor GameSettingsScreen and PlayersScreen for improved subgroup management, and adjust API calls to support department-specific data.
2026-04-09 13:10:59 +01:00
bobbert
43c8bb2bff
Enhance department management: add department name display in cache cards, update navigation to include selected department, and improve department selection in map screen.
2026-04-09 12:49:05 +01:00
bobbert
dd5dd83737
Refactor business settings: update department-related UI elements, enhance game reset functionality, and improve data handling for business accounts.
2026-04-09 12:32:29 +01:00
bobbert
e0065e885f
updating business components.
2026-04-09 11:56:22 +01:00
bobbert
e3564bea08
Refactor API endpoints: update subgroup membership references to subgroup members and streamline cache visibility logic based on selected cache ID.
2026-04-09 10:23:36 +01:00
bobbert
4407d05fdb
minor map change + creating new game handler fix update
2026-04-09 09:46:51 +01:00
bobbert
fc378ae016
Refactor map components: streamline player cache marker rendering and update claim logic to use selected cache ID for triggering countdown.
2026-04-09 09:09:08 +01:00
bobbert
e60c6181f1
Remove Google Maps API key configuration from app.json
2026-04-09 09:01:56 +01:00
bobbert
07f2e1c03d
Integrate Google Maps provider: update map components to use Google Maps, add API key configuration in app.json, and ensure consistent map rendering across screens.
2026-04-09 09:01:08 +01:00
bobbert
4a5cc716db
Refactor map functionality: streamline cache visibility logic by removing proximity fallback for iOS, ensuring player must have heading to view caches, and simplify heading checks in player game hook
2026-04-09 08:52:23 +01:00
bobbert
63c082bb8f
Enhance map functionality: improve cache marker rendering for consistency across platforms, especially for iphone users, add fallback for proximity detection when heading is unavailable, and refactor visibility logic for better performance
2026-04-09 08:44:37 +01:00
bobbert
a41f8ae6f8
hopefully fixing some map issues due to trying to have player data persistance between game leaves, trying to fix claiming issues with caches too. Can't test on pc with this, pushing to test on my laptop :(
2026-04-09 08:33:26 +01:00
bobbert
13abdcdaa6
removed 2 files. they're not meant to be in the github page.
2026-04-09 01:53:57 +01:00
bobbert
d60f428383
Enhance player and team management: add admin approval/denial for waitlisted users, conditionally render UI elements based on game status, and improve button states for better user experience
2026-04-09 01:51:54 +01:00
bobbert
70ed43f12b
Implement business subgroup management: add create, update, and delete functionality for subgroups; enhance team settings with subgroup selection and cache claim distance adjustments
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also fixed the naming scheme on the db from game-data.json to caches.json and refactored code to reflect that change. plus added player highlighting
2026-04-09 00:13:28 +01:00
suddenlyoranges
4d5eac38b7
added games screen
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games screen added to bottom navbar. Now user can go to games screen and select private or public game type
2026-04-08 21:03:03 +01:00
bobbert
9a9db74369
Enhance cache management and UI: implement multi-team cache claiming, add admin waitlist functionality, and improve leaderboard display for better user experience
2026-04-08 20:42:11 +01:00
Shirish
93fb30a7bb
api test
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changed default api calll
2026-04-08 18:32:52 +01:00
bobbert
e34cbba9b5
Merge pull request #5 from mudabbir-ahmad/Mudabbir-DEV
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Mudabbir-DEV
2026-04-08 16:46:54 +01:00
bobbert
5183039b7b
Refactor session management to use AsyncStorage for persistence; update game settings and leaderboard screens for improved functionality
2026-04-08 16:45:00 +01:00
bobbert
2646c7b9bc
Refactor cache claim logic to use admin-defined claim distance; update related components for consistency
2026-04-07 18:00:30 +01:00
bobbert
ecb61c4858
Update FOV configuration to increase distance and angle for improved visibility
2026-04-07 17:21:28 +01:00
bobbert
1e405bb87f
Add FOV cone visualization to map screens; refactor geoMath utility for heading and cone calculations
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Have FOV config as it's own thing so it's easier to change the size of the FOV triangle without having to change multiple parts of the maths for it.
Fov triangle needed because for some reason maps doesn't let us have our own fov ??
2026-04-07 17:19:25 +01:00
bobbert
c4c8fcf91d
Update API base URL for external access; enable cleartext traffic in app configuration and add eas.json for build settings
2026-04-07 15:56:20 +01:00
bobbert
d34bb650f4
Add ExpandedMapScreen and integrate it into navigation; enhance CacheCardItem and GameSettingsScreen with improved UI elements
2026-04-07 14:38:18 +01:00
bobbert
60cf6baad2
Update README.md to simplify installation commands and clarify API endpoint usage
2026-04-07 00:03:58 +01:00
bobbert
8008a9b6fe
Add GameSettings and Players screens; implement cache management features in MapScreen
2026-04-06 23:59:52 +01:00
bobbert
b8efe987af
Update API base URL comment for home network usage; simplify fetch request handling
2026-04-06 20:08:01 +01:00
bobbert
a326c784a5
Update API base URL for local development; implement fetch timeout handling for improved request management
2026-04-06 19:54:43 +01:00
bobbert
da7d5ea48d
Merge pull request #4
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Remove dynamic base URL handling; set API base URL to production server
2026-04-06 15:28:32 +01:00
bobbert
7b4d62d80c
Remove dynamic base URL handling; set API base URL to production server
2026-04-06 15:24:36 +01:00